?

Should I make a more comprehensive tutorial of this?

Poll closed Oct 25, 2013.
  1. Yes

    100.0%
  2. No

    0 vote(s)
    0.0%
  1. in which case they can grab mine from paste bin if they want... ill have to do another you tubey video to show how it works... I've overhauled it from my previous version and now its so simple to use, adding buttons is as good as typing in the id# + name and the program inserts it in
     
  2. As fantastic as I think your set up is, it's looks more like cool monitoring than a shut-off mechanism, which beginners could replace with a set of lights & signs. Is it at least a touch-screen (like Direwolf's)?
     
    • Disagree Disagree x 1
  3. Yup, the buttons turn on and off the machines and if you hit the online button itll turn off all the other buttons and machines... i just had a look at Direwolf's one and where his and mine differ is he's manually input the buttons in the script for more specific commands and made an api for it and mine is more universal by being able to add and remove buttons by typing "button add [id#] [name]" then restarting...

    plans for mine is
    using networking to hook more monitors and make it so these can display throughout your base
    optional displaying power levels both mj and eu (open peripherals)
    optional timer to turn off
    opitional speaker/note block addition
    adding screen saver with logo
    converting the buttons program into a terminal gui where also other settings can be adjusted
    having a similar gui on the client side to change the settings (inverted, rednet y/n and color, etc)
    self installing (atm you have to type "startup true" to get it to install)
     
  4. Ok, that sounds useful and cool then, thanks for the clarification.

    fyi: Open Peripherals is currently disabled. A lot of us had grand plans for that, and hope it gets re-enabled if/when we update to a later Unleashed.
     
  5. Yea it sucks bout that and only when I started tinkering with it too... I wanna have it ready for it working though... it'll as simple as changing open pheriphals settings to true...
     
  6. OP makes many things "simple", the hard part is getting it back onto the server. :/
     
  7. For the record, if O.P. does get put back I'm pretty sure there's quite a few people who'd be interested in swapping notes. I was about 1/3rd of the way through abstracting out some HUD code, the eventual goal of which would be that anyone could download it and just create a settings file listing the device_ids they wanted to see and everything else would "just work". I only spent a few minutes with the monitor/button stuff, but without the extra functionality of O.P. didn't find much value above and beyond my master override switch (partly because I don't run my grinder very often and don't care that much about monitoring my quarries that closely), and I tend to enjoy the "design" stuff rather than endlessly fiddling about with freakin' pixel offsets.
     
  8. Well it is simple, but I had to delve deeper to find it when I was looking for a way to save and load info with Jarvis...

    Info table > serialize table > send it > unserialize into table

    Though I will admit it only looks simple to me looking back at it now
     
  9. Yeah I never got a chance to play with a HUD... might add that to the list
     
  10. Damn you and your Jarvis :p. On a separate note, is it still voice activated?
     
  11. Lol I miss jarvis... I was told not to spam chat... hmmm I could adjust it to work with chatbox too very easily... shall I do this for lols? Upto V1.5 Nearly finished making a terminal GUI, then ill put the pastebin on the forums along with a cheap master switch countdown setup using computercraft
     

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